Nearly done with the background buildings, this week the third last, Mining structures:
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The Mining Sector of the city isn’t particularly dense compared to the rest of the city so chances are I’ll only be using each of these once, Also since Mana, the resource they extract is so important to the story, I felt they had to be striking to an extent. Which is why I decided to make these structures similar to the Bucket Wheel excavators used in coal production.
Its not clear in the image, but I added small wheels to each pillar, the intent is that each excavator is placed on rails over a borehole as a near permanent extractor. I also wanted a common colour scheme for the more industrial buildings in the city, so I took the colours from the warehouse district.
Anyway that’s it for this week, keeping it short again, the progress list is as follows:
- Character Concepts
- Background extras:42/42
- Main Characters: 13/13
- Main character re-designs: 5/5
- Secondary Character: 14/14
- Secondary Character re-designs: 5/5
- Weapon Concepts
- Main Characters: 12/12
- Secondary Characters: 7/7
- Weapon Redesigns: 4/4
- Scene Concepts
- Interiors: 0/24
- Landmarks:0/15
- Exteriors:37/39
That’s all for this week,
Until next time
Marc Out~~