January 16th Update

First of a new set of Buildings this week, this will take a little explanation:

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These are the smallest Structures in the entertainment district which is a recreational area, sort of for soldiers to unwind in, and to distract from some of the shadier things the Human government do, its basically a permanent carnival, so these little stalls line the streets.

The dolls in the prize stand are a fun detail for me too:

dolls

Ok, so the left most one is The Masked Man, this one is a artistic choice, I want to give the feel that he could be watching from anywhere, or could be anyone, so I want to place his mask or an image of him in every episode, this will count for the episode the group are in the Entertainment district, he’ll be making little cameos a lot more when I move onto the interior concepts.

The Second is obviously Ruby from RWBY, I want to wear this show’s core inspiration on its sleeve so I decided to add her in as an Easter egg.

The last is a character called Zephir from the comic called Defenders of Santropia my friend freshmaiden is making I love her stuff and since her work has also been an inspiration I wanted to put in a reference to her characters in there too (I’ve also decided that her comic will be a work of fiction in Fade’s world too, so expect to see more of them)

Anyway that’s it for the analysis, here is this week’s Update list:

  • Character Concepts
    • Background extras:42/42
    • Main Characters: 13/13
    • Main character re-designs: 5/5
    • Secondary Character: 14/14
    • Secondary Character re-designs: 5/5
  • Weapon Concepts
    • Main Characters: 12/12
    • Secondary Characters: 7/7
    • Weapon Redesigns: 4/4
  • Scene Concepts
    • Interiors: 0/24
    • Landmarks:0/15
    • Exteriors:34/39

That’s all for this week,
Until next time

Marc Out~~

The masked man and template update

Here we have the character that I was looking forward to designing the most, the Villain of the first season, The masked man:

MaskedMan

I really wanted to go with something simple but striking, so I started with the Mask and worked outward, so the mask would be the main focal point of the whole design. The Mask itself is a combination of two masks, The Court of Owls from batman, and the white half of Shuuya’s mask from Mekakucity Actors:

When i looked at Shuuya’s mask I got the idea of the black teeth and used it to make the court of owls mask look more beast-like, I also toyed around with the idea of giving the mask nose holes, which I think I’ll keep it gives it a more skull like appearance and sets it apart a bit more from the court of owls.

In other news I’m making steady progress on my male template, partially thanks to my earlier female template, all that’s left is the hands, a little more definition around the legs and once again softening the face again:

MaleTemplate3

Overall I’m very happy with the result, but I have always found modelling guys easier than girls, after this I’ll have to work on texturing, I’ve largely been putting it off with the female template, but once I’m done with the Male template model I’ll have to cross that bridge. I’m also predicting a few problems with rigging, in particular the face and fingers and with creating Hair, in particular eyelashes, Blender has a few robust hair simulator, but that’s really only for larger masses of hair, rather than finer, more detailed ones. I’ll be looking up a few tutorials online, and if I find any good ones I might link them in future posts.

On a final note I’ve decided to rethink the city layout from a few posts ago, partially due to a massive oversight on my part: I forgot to include roads. It’s a pretty hilarious thing to overlook but it wasn’t until I was actually placing down blocks that I realised that I wasn’t leaving any space for people to get around! But I’ll keep you guys updated as I detail it out.

Till then

Marc Out~~