Second Set of government buildings this week:
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After sleep on the last week’s designs a while I’ve actually changed my mind about about them, once again I don’t want to distract too much from the main set pieces, and giving them a more foreboding look isn’t really a factor until later seasons, so I’m getting a bit ahead of myself.
One other thing that ties into this topic, which I forgot to talk about, was actually the colours I chose for these particular concepts, which is heavily based off of Russian buildings built during the soviet era:
I muted down some of the colours to prevent them from grabbing too much attention, and with the right lighting could be seen as both hopeful and oppressive based on the mood I’m trying to create.
Anyway, here is this week’s list:
- Character Concepts
- Background extras:42/42
- Main Characters: 13/13
- Main character re-designs: 5/5
- Secondary Character: 14/14
- Secondary Character re-designs: 5/5
- Weapon Concepts
- Main Characters: 12/12
- Secondary Characters: 7/7
- Weapon Redesigns: 4/4
- Scene Concepts
- Interiors: 0/24
- Landmarks:0/15
- Exteriors:26/39
That’s all for this week,
Until next time
Marc Out~~