Season 1 Background Buildings

My second biggest milestone after the background characters

I feel this puts me overall past the half way point with the concept art. These milestones are really important to keeping motivation throughout the boring parts.

Anyway until Next time,

Marc Out ~~

February 12th Update

Apologies for the lack of updates, personal stuff got in the way, but we are done with the entertainment district buildings!

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I wanted to add a futuristic element to these concepts so I thought about holographic signs was something that would happen, especially in the tech based Human regions.

After this I have one region left for season 1, the mining sector, every other area can use place holder buildings since we’ll only be seeing them from a distance.

Anyway that’s it for this week, keeping it short again, the progress list is as follows:

  • Character Concepts
    • Background extras:42/42
    • Main Characters: 13/13
    • Main character re-designs: 5/5
    • Secondary Character: 14/14
    • Secondary Character re-designs: 5/5
  • Weapon Concepts
    • Main Characters: 12/12
    • Secondary Characters: 7/7
    • Weapon Redesigns: 4/4
  • Scene Concepts
    • Interiors: 0/24
    • Landmarks:0/15
    • Exteriors:36/39

That’s all for this week,
Until next time

Marc Out~~

January 22nd Update

Second set of entertainment buildings, I’m finally seeing the light at the end of the tunnel now on the building concepts:

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I actually based these a little off of Moe’s tavern from the Simpsons, I wanted to go for a seedy bar feel while still keeping it friendly

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I then used some of the colour schemes from the Store and Residential buildings to add some variety and help it keep with the city aesthetic. I am a little worried about the signs grabbing too much attention, but I can mute the colours a bit when I’m doing composition tests in 3D.

The Second thing I want to say is that there won’t be an update next week because I’ll be doing the global game jam this weekend, and a personal thing that will take up the following week.

Anyway that’s it for this week, keeping it short this week, the progress list is as follows:

  • Character Concepts
    • Background extras:42/42
    • Main Characters: 13/13
    • Main character re-designs: 5/5
    • Secondary Character: 14/14
    • Secondary Character re-designs: 5/5
  • Weapon Concepts
    • Main Characters: 12/12
    • Secondary Characters: 7/7
    • Weapon Redesigns: 4/4
  • Scene Concepts
    • Interiors: 0/24
    • Landmarks:0/15
    • Exteriors:35/39

That’s all for this week,
Until next time

Marc Out~~