Second redesign, With Anguis’ Weapon we’re half way through the redesigns:
Like with Naga’s weapon, I took the elements I liked the most from the multiple weapons and combined them into one:
I’m actually quite happy with the result. It has the adaptability I want for choreography with the sleek style I wanted.
Its a short update this week, largely because I’m spending a lot of time researching architecture for the buildings I’m going to be attempting for the next milestone, which has been tricky since its such a vast subject, but from what I’ve gathered three things are important: The people using a building, the location its built and the purpose of the building, which like most of my research seems obvious in hindsight, but I was planning on jumping into it without thinking about these things, focusing on the silhouette of the building and working in without considering how humans or Otherkin would use the buildings or what problems these groups would encounter when building them. I’m looking forward to brainstorming these things.
- Character Concepts
- Background extras:42/42
- Main Characters: 13/13
- Main character re-designs: 5/5
- Secondary Character: 14/14
- Secondary Character re-designs: 5/5
- Weapon Concepts
- Main Characters: 12/12
- Secondary Characters: 7/7
- Weapon Redesigns: 2/4
- Scene Concepts
- Interiors: 0/24
- Exteriors: 0/20
That’s all for this week,
Until next time
Marc Out~~