Still experimenting with post layout on wordpress, I don’t want to repeat and image too much in my updates, but I’m going to try another approach, the featured Image will be a preview of the full image, and I’ll place a more detailed view below it, and here it is, the blindfold code’s Tank Kigyo:
He was the first blindfold code member that I ever drew, and i think it shows a bit, he doesn’t fully fit the punky hoodie look of the others, so I will probably redo him, there are aspects of his design that I do like and will be keeping, like the hex pattern on his sleeves, his hair colour, the hood made up of strips, as well as the mask made of multiple blindfolds. His original inspiration was based off of Konoha from Mekakucity Actors, in both his black and normal forms:
I think the main problem is that these two don’t match the designs of the other characters, because they were designed to be a villain rather then part of the group in the anime, so I’ll take a little time to redesign a hoodie for him, which I’m thinking I’ll base off of the segmented hoodie I came up with.
I don’t have much to show this week in other area’s, this week was kind of hectic for me, but there is another important subject I wanted to detail this week, my goals and milestones.
I don’t have much experience making a cartoon, even in a team, so I’ve been scouring the internet for any information, and I came across Olan Rogers, who has released a pilot episode of his show, Final space, which I highly suggest you go look up. but in one of his vlogs he mentions that it took him six years to get it made, so I’ve adopted that time frame for myself. Now over the last year I’ve been writing the script which is still in revisions at the moment, and may take some time, but is largely finished in my opinion which took about a year. After that I have started working on concept art, which I’m now about three months into, and I expect to take me another six, but may take longer, due to redesigns and college constraints. After that I move into story boarding, voice acting and animatic building which at my currents speed I expect to take between two and three years unless I can find help. After that I move to animating, which I expect one more year to get the pilot done.
So to summerise I’m ordering my time to hopefully look a little like this
Year 1 – scripting (Completed)
Year 2 – Concept art/begin Story boarding (in progress)
Year 3 – finish Story boarding/ record voice work/ combine story boards and audio into animatic
Year 4 – begin animation
Year 5 – finish pilot
Now, each of these big milestones are being broken down into smaller more manageable milestones, which in turn I’m breaking down into tasks that should take me about week to do, I’m not going to go into each one now, but I will give you an example with my current milestone, Concept art and story boarding.
I’ve broken up my workload into two main sections characters and environments. In characters I have: Main cast, Support cast, and background characters.
In Environments I’ve broken it up into another two categories: interiors and exteriors. Exteriors I’ve divided up into halves of the city: the human half, and the other half belonging to a race called otherkin, which a few scatter neutral areas. The Interior are going to be collected rooms from the script that will be themed around the different sectors from the two halves of the city.
From there I treat treat each drawing as a week’s work to design and detail, for characters this is a single person, for a exterior environment, this is a single sector, for interiors, this is a room. This probably seems like a lot of work, but this breaking down process helps keep me from getting overwhelmed by the bigger picture and focus on smaller achievable milestones, right now I’m focusing on my current milestone: Completing the art for the support cast of which I only half three characters left.
Wow this turned into a far longer post then I expected, don’t worry, next week I’ll be back with more art and 3D work
Till then
Marc Out~~