Only one background concept before we start getting to the interesting stuff:
Like last week I’m sticking with the variation in colour, but where last week was getting resources out of the ground now it has to be sorted before it can be sent off to the factory district, which is what these building are for. Mana would be dumped on the longer ramp, inside it would be sorted, then grouped together and sent through to the smaller ramp into a waiting truck below.
The inspiration for these was the old coal mines of America:
I purposely kept it simpler than this image to give it a more clinical look.
Anyway that’s it for this week, keeping it short again, the progress list is as follows:
- Character Concepts
- Background extras:42/42
- Main Characters: 13/13
- Main character re-designs: 5/5
- Secondary Character: 14/14
- Secondary Character re-designs: 5/5
- Weapon Concepts
- Main Characters: 12/12
- Secondary Characters: 7/7
- Weapon Redesigns: 4/4
- Scene Concepts
- Interiors: 0/24
- Landmarks:0/15
- Exteriors:38/39