Ok, second of the Human District buildings this week:
I’m keeping with the Venetian Theme from last week, but I based this design off of apartments in Venice rather than Villas:
In particular I really liked the Balcony and window boxes which add a lot of character to the building. I also wanted to highlight the Technology of the Human sectors so I added an automated door, which while a last minute addition but its probably my favorite part of the building.
Anyway that’s it for this week, the progress list is as follows:
- Character Concepts
- Background extras:42/42
- Main Characters: 13/13
- Main character re-designs: 5/5
- Secondary Character: 14/14
- Secondary Character re-designs: 5/5
- Weapon Concepts
- Main Characters: 12/12
- Secondary Characters: 7/7
- Weapon Redesigns: 4/4
- Scene Concepts
- Interiors: 0/24
- Landmarks:0/15
- Exteriors:11/39
That’s all for this week,
Until next time
Marc Out~~
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